Bunker codes

COD MW4 Stranded Codes & Locked Areas

MW4 Campaign, Stranded; Polygon’s October 21, 2026 guide. These are puzzle answers, not promotion codes or store keys.

The eight Stranded keypad answers in Ford James’s original guide are 0024, 0600, 1234, 6789, 0330, 8609, 0008 and 0078. Match the lock’s landmark and clue in the table before entering a number: the small-island container and the hidden island bunker are different locks. Leading zeros are part of the four-digit answer.

Find the lock you are standing beside

On a small screen, scroll the table sideways to read every column.

Eight distinct Stranded keypads from the original written guide
Lock / landmarkCodeClue / ruleReported contents
Pylon outside Base Camp0024Previous codes rise by 6Supplies and a map of other keypads
Cliff near Base Camp0600Broken stairs; subtract 2900 from the previous entryYellow supply crate
Big Sign container1234Replace the next zero with the next digitSupplies and yellow supply crate
Small-island container6789Island guard tower; each sequence moves one alongYellow supply crate
Farm Field bunker0330Sum logistics-station outpost numbersSupplies and a note about crate contents
South of Jamming Station8609Digit changes: +1, −1, unchanged, +2Yellow supply crate
Hidden island bunker0008Sum river infantry-checkpoint numbersYellow supply crate, supplies and an inventory note
North of the bunker objective0078Add 22 to the preceding codeYellow supply crate
Schematic of Stranded’s eight keypad landmarks relative to Base Camp, the river and mission objectives.
Editorial landmark schematic based on the inspected map and lock images in Polygon’s original guide. Numbers identify landmarks, not an objective order; positions are approximate and are not walking routes or exact coordinates. Open the diagram at full size ↗ Polygon: original map and individual lock images ↗

Use landmarks before coordinates

The pylon is directly outside Base Camp. The nearby cliff lock is reached using broken stairs. The small-island container is associated with a guard tower; the hidden island bunker is described in the southwest by a small stream. Their similar names do not make their codes interchangeable.

Packet sources disagree by one grid unit for the Big Sign and Farm Field locations. This lookup therefore uses the original guide’s named landmarks and clue rules rather than displaying one disputed coordinate as exact.

What opening a lock establishes

The original guide reports supplies, notes and yellow supply crates behind the listed locks. It also says the yellow-crate item sequence is tied to the order of opening crates, rather than assigning a fixed reward to each physical location. Do not promise a specific gun solely from a lock’s position.

The Big Sign, Farm Field and hidden island bunker pages explain their different clue types.

Puzzle answers, reward codes and keys

These keypad numbers are entered at locks inside the Campaign mission. Monster promotion codes are private, account-bound promotional inputs; a store key is used through its supported purchase platform. None of those inputs can substitute for another.

Sources & scope

An independent editorial reference compiled from the sources below. This site does not claim firsthand gameplay testing.

Source material checked: . This is a source-check date.

  • Hidden island bunker — Use 0008 at Stranded’s river-checkpoint bunker, identify it separately from the small-island container and understand the clue.
  • Farm Field bunker — Use 0330 at the logistics-station bunker in Stranded, with the right clue and a clear distinction from the river bunker.
  • Big Sign code — Open Stranded’s Big Sign shipping container with 1234 and distinguish the zero-replacement clue from the other keypad puzzles.
  • Monster code redemption — The US Monster tab-code and Activision redemption stages, dated deadlines, reward order and the correct support route for each failure.
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