COD MW4 DMZ 3D Printer Crafting
Official launch-era FOB guide, full crafting section reread October 23. Recipe costs below belong to that stated source and unlock set.
MW4 DMZ’s 3D Printer unlocks at DMZ Player Level 2. Crafting requires an unlocked Recipe and the listed Resources and, where needed, intact Printer Ingredients. Highlight the recipe to see owned totals, choose the output quantity and send the result to Stash or Operator. The official first Bandage recipe costs 15 Synthetics and 15 Chemicals; those numbers are not an armor-vest recipe.
Recipe, Resources and Ingredients
Recipes unlock through DMZ leveling, Orders or looting and successfully extracting with a recipe. Extracted Recipes are consumed into the printer’s unlocked list, with the cash payout described by the publisher; they are not ordinary permanent Backpack items.
Resources automatically break down into Synthetics, Electronics, Chemicals and Metals. Intact Printer Ingredients, such as Binding Catalyst or Biomaterials, remain items to extract and store. A resource total and an ingredient stack are different parts of a recipe.

Official first recipe examples
On a small screen, scroll the table sideways to read every column.
| Item | Resource cost | Intact ingredient cost / note |
|---|---|---|
| Bandage | 15 Synthetics + 15 Chemicals | No separate intact ingredient listed |
| Medkit | 30 Chemicals | 1 Binding Catalyst + 5 Biomaterials |
| 1-Plate Armor Vest | 25 Synthetics + 25 Metals | Single armor-plate capacity |
| 2-Plate Armor Vest | 50 Synthetics | 5 Reactive Metals |
| Small Backpack | 25 Synthetics + 25 Metals | Extra item slots |
| Medium Backpack | 50 Synthetics | 5 Rigid Synthetics; includes Secure Slots |
Print and verify an item
Reach DMZ level 2 and open the printer
Access the FOB 3D Printer after its level-2 unlock. Choose an available Recipe rather than assuming every visible locked recipe is usable.
Read the recipe’s exact costs
Highlight the item. The menu shows how much you own; totals turn green when sufficient. For a Bandage, the documented first recipe needs 15 Synthetics and 15 Chemicals.
Track any missing Ingredient
Use Track to pin a Recipe or Ingredient and check its general loot-location suggestion when one is supplied. Extract intact Ingredients, then manage them in the Stash for crafting.
Choose quantity and destination
When sufficient materials are present, choose how many to make and print to the Operator or Stash. Check that selected destination for the completed item before deploying.
Upgrade the service deliberately
The Upgrades category includes permanent FOB improvements, such as Stash capacity and recovery discounts. The guide says upgrades can require multiple prints. Crafting one stage is not proof that the whole upgrade is finished.
The printer’s Recipe screen is the place to verify the actual resource spend and output for a later or changed recipe. Do not use the packet’s approximate 15+15 “armor” example: the full official text assigns that cost to Bandage. Stash and carried gear have different risk after deployment.
Sources & scope
An independent editorial reference compiled from the sources below. This site does not claim firsthand gameplay testing.
- Activision: DMZ Forward Operating Base guideOctober 9, 2026; full original reread October 23; stations, crafting, deployment and progression.
Source material checked: . This is a source-check date.
Useful next reads
- Extraction & gear loss — Prepare an exit, board the extraction aircraft and verify a successful result; compare retained progress, carried gear and MIA recovery.
- FOB stations & Stash — Use the FOB’s starting stations and unlocks, separate stored from carried inventory and choose MIA recovery or replacement deliberately.